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暑期学校项目:“AIGC赋能传统文化数字创新”国际工作坊

发表时间:2025-06-04

讲座1:

设计过程中的创意策略和批判性思维

Creative Strategies and Critical Thinking in Design Processes

主讲人:达娜·赫克拉斯 Dana Herkelrath(LCAD平面设计+数字媒体系主任)

时间:2025年6月5日 09:00-10:00

地点:数创学院报告厅C101

主讲人介绍:Dana Herkelrath 是美国拉古那艺术学院(LCAD)平面设计+数字媒体系主任,同时也是视觉传达设计教授。Dana 拥有超过 25 年的品牌识别、包装、环境平面设计、商品陈列、市场营销和设计咨询方面的设计经验。她的背景涵盖娱乐、医药、城市社区发展、教育、出版、酒店和国际援助组织等领域的客户。

Dana Herkelrath is the Chair of the undergraduate Graphic Design + Digital Media Department and a Professor of Visual Communication Design. Dana brings more than 25 years of experience as a designer in Brand Identity, Packaging, Environmental Graphic Design, Merchandising, Marketing and Design Consulting. Her Background includes working with clients in entertainment, medicine, urban community development, education, publishing, hospitality and international aid organizations.



讲座2:

现实检验:如何确定一款你真正可以制作的游戏的范围

Reality Check: How to Scope a Game You Can Actually Make

主讲人:杰森·欧莱恩 Jason Oualline(LCAD游戏艺术系主任)

时间:2025年6月5日 10:15-11:15

地点:数创学院报告厅C101

主讲人介绍:Jason是一位拥有建筑和机械化背景的设计师和教育家。2016年,他进入LCAD攻读游戏设计硕士 (MFA) 课程,开启了他的职业生涯。毕业后,他一直在研究生和本科生的游戏课程中任教,并最终于2020年夏天担任BFA游戏艺术课程的主任。他服务于多个不同领域,涵盖建筑、品牌发展、动画、游戏,当然还有学术。凭借二十年的教学经验,Jason已经影响并帮助了成千上万的学生实现他们的目标和抱负,并最终走向了他们的职业生涯。

Jason is a designer and educator with a background in architecture and mechanization. He began his journey with LCAD in 2016 when he enrolled in the MFA in Game Design program. Since graduation, he has taught in both the graduate and undergraduate game programs and ultimately took on the role of Chair for the BFA Game Art program in the summer of 2020. He has rendered services in a number of different realms ranging from architecture, brand development, animation, games, and of course, academia. With two decades of teaching experience, Jason has influenced and aided thousands of students towards their goals and aspirations and into their careers.



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